Ethan peck - escape room trip - 7/11/23 As part of our research we visited the client at great yarmouth escape rooms, we split into two groups, here we looked at the behind the scenes running of the escape room as one group played one of the rooms and then we swapped and the played the other room that they had. the purpose of the trip was to learn as much we could about the design philosophy that goes into escape rooms so that we could translate these ideas when we made our games on unreal. our group started off with the behind the scenes tour whilst the other group played the horror escape room, the goings on behind the scenes was extremely interesting as its something that you never see when playing the game and its important to see from a games designers perspective, the main things to note was the operators ability to input unique tips and hints for the players and the operators ability to interact with the players in many ways such as activating environmental effects to possi...